![]() If you do variate visualization and large projects, you only need to look for CPU. Now depending on what type of visualization you do, 8 or 16 Gb of memory may be OK. There are some works around and VRay uses some of them when you use both methods, CPU+GPU, but in those case, it is just better to go with CPU because GPU is not supporting much. MEMORY, no matter how fancy your video card is, if it does not have enough memory for your scene, it won't work! Now what you need to learn is that no matter what the video card manufacturer sell you, there is one basic physic constant. ![]() ![]() From the beginning, this version had some limitation, and as up today, still have some limitations but it is mostly compatible with everything VRay, Shaders, Lights etc. Lately, with all the GPU frenzy, VRay implemented a GPU version. VRay originally was created to work with CPU, and still, all properties and effect will work with the CPU. Everything is very well explained in the help doc of VRay. ![]()
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